How to Participate in the Linux Community
16 August, 2008 - 13:19 by felixThe Linux Foundation has released a document called "How to Participate in the Linux Community". This gives a detailed picture of the practicalities of radically distributed development, its scale and the methods which evolved to handle that. See also this article on ZDNet.
1.2: WHAT THIS DOCUMENT IS ABOUT
The Linux kernel, at over 6 million lines of code and well over 1000 active contributors, is one of the largest and most active free software projects in existence. Since its humble beginning in 1991, this kernel has evolved into a best-of-breed operating system component which runs on pocket-sized digital music players, desktop PCs, the largest supercomputers in existence, and all types of systems in between. It is a robust, efficient, and scalable solution for almost any situation.
With the growth of Linux has come an increase in the number of developers (and companies) wishing to participate in its development. Hardware vendors want to ensure that Linux supports their products well, making those products attractive to Linux users. Embedded systems vendors, who use Linux as a component in an integrated product, want Linux to be as capable and well-suited to the task at hand as possible. Distributors and other software vendors who base their products on Linux have a clear interest in the capabilities, performance, and reliability of the Linux kernel. And end users, too, will often wish to change Linux to make it better suit their needs.
‘Communication tools don't get socially interesting until they get technologically boring.’ If a single sentence can represent the entire book, it must be this one. For one, it's great writing. Precise, condensed, clear. Shirky's book is full of it. It shifts attention to the right level, away from the tools and to what people do with them. It also contains the dilemma that the entire book grapples with: how to write about technology once that technology has become mundane? Lastly, it leaves a lot of things out. How do technologies become mundane? Which ones are legitimate and which ones are not? Why are some providers of ‘boring technologies’ worth billions (e.g. YouTube) while others subject to high-pressure litigation (e.g. ThePirateBay)? But Shirky doesn't want to go there, he prefers to keep the message safe and positive.













